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Boinkin Chipmunks – The Broken Web or the W3C?

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The Broken Web Main Content.

The Broken Web?

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:: Internal Page Menu – Sub–headings of the W3C ::

What is Broken?

Recently, some very intelligent people have stated that the Web is broken. Their basis is that the majority of Web content is not standards compliant. While this is the case, it is more of an issue of the Web being fragmented rather than broken. After all, to the vast majority of Web visitors, Web content works for them. Albeit, accessibility issues are aside and not part of the scope of this presentation.

What is broken is the manner in which standards have been proposed, developed and implemented. The time it has taken from proposal to full implementation has been too long and has placed substantial burden on Internet communication and emerging technologies.

I present my personal views and observations on these issues. These observations are not targeted solely towards the W3C. They are, also, targeted to members of the standards community, the various Web standards groups and the entire Internet communication business segment as a whole.

Please note and understand that this is currently a work–in–process and will, hopefully, offer explanation, once this article is completed, of the logic used and the methods needed to correct these issues. A Peter Drucker view of leadership, management and markets within the Internet communication business segment may provide a part of the solution to the problem.

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About the W3C and its History.

This was the final paragraph within this article that needed completion. Reviewing the history of the W3C at this time is pointless. A later review of what the W3C becomes may have merit provided they have the leadership and courage to do what needs done. I believe they lack that leadership and necessary courage. I hope that I am proven wrong.

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The Mission of the W3C.

The following is quoted directly from the W3C Web site.

“The World Wide Web Consortium (W3C) is an international consortium where Member organizations, a full-time staff, and the public work together to develop Web standards. W3C's mission is:”

To lead the World Wide Web to its full potential by developing protocols and guidelines that ensure long–term growth for the Web.

The mission of the W3C is a Herculean task and a very necessary one.

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The Proposed HTML 5 Specification.

The W3C has recognized the need to bring some management to the largest segment of the Web and one that is not standards compliant. The primary purpose of this new proposal is to reflect the methodology and tools that have been used to construct Web content in the past.

To bring some sense and structure to this largest segment, Ninety-five percent of total Web content, is critical. As browsers evolve and new technologies emerge, re-work is necessary so that browsers can continue and more efficiently render Web content that has been coded poorly.

What is of significant concern is the length of time, based upon historical data, that it takes to implement any standard. This traditional delay reflects significant deficiencies within the methods to create standards and the processes used to implement any standard. Too much time is spent on theoretical rather than practical uses. Too much time and leeway is given to its Working Groups in structuring and debating standards rather than getting a sound and basic foundation set and implemented.

Again, this reflects leadership and management style of the W3C. Consensus is necessary but it is not necessary at the expense and deterioration of the issues and problems it is trying to solve.

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Planned Abandonment.

Standards development should and must have a “planned abandonment” development and life cycle. Realistic expectation needs to foster what is good today may not work or be applicable tomorrow. Attempts to create any specification that is all things is counter–productive and increases delay in implementation.

HTML 5.0 may recognize, in theory, how, at least, the Web has evolved. The key to this may well lie in how the specification is developed. Each specification needs to plan for abandonment. Part of that plan includes expectation of growth during its evolution to meet growth and need.

Short term and immediate objectives need to be viewed within any version specification. Incremental releases, once the foundation of the initial specification has been set, can accommodate the evolution of the Web and the inevitable abandonment of that specification.

NOTE: Planned abandonment is not the same as planned obsolescence. The latter is a method to intentionally shorten a product's life cycle. Planned abandonment is the realistic view that any product has a fixed life cycle.

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Implementation.

Finalization and implementation of all current standards needs to happen immediately. If a particular vendor, whether or not it is a specific browser, CMS application or development tool, is holding up on its acceptance of a particular standard, it should not delay the W3C from taking the standard to its completion.

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Expectations.

Ultimately, it is and will continue to be the consumer who determines the usefulness of any standard and the success of any Internet communication tool and technology. Usefulness to the consumer will continue to be the speed, efficiency and effectiveness of how standards help deliver Internet communication. The consumer has no need to know nor understand standards benefit no more than they need to understand the composition of metals used within their automobiles.

Developers need to understand that the technologies they employ within any project and the technologies themselves do not determine the success of the project. The quality of the project will be determined by the end–user and what they perceive to be of value. It will be the end–user who impacts the entire distribution push of all Internet technologies by how those technologies serve them.

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Sense of Community.

The success of a social Web illustrates the value that individuals place upon a sense of community. How technologies are adapted, to create a Web 2.0 environment, i.e. a part of its definition, have enhanced the psychological need of the individual and is the current force that is driving many Internet communication successes.

That same perspective needs to be applied to any unit wherein the unit serves an ultimate function to serve the entire community. All those involved within Internet communication, including the W3C and, primarily, its membership need to focus upon how they collectively and individually serve the community. That community extends to everyone who willingly launches a Web browser.

More often than not, when a true sense of community is affected, adversarial perspectives fall to the wayside. Such an extended view also serves the purpose of perspective and of detail that will always exist outside of the immediate project and goal.

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The Unit.

Whenever any member of the unit fails, the entire unit fails and takes the hit. Leadership and members, all, must assume responsibility for that failure.

Every member of the unit must wholeheartedly support the mission of the unit. When that fails, the entire unit and success of the mission are placed at risk.

Each and every member of the unit must be committed to the unit and the unit's objectives. There is no room for any self–serving interests nor is there room for ego. Ego is just a disguise for insecurity. Members who are not committed to the unit are a liability.

If that specific member cannot be re–educated to buy into the unit's mission and objectives, leadership of the unit must make the necessary decision to discharge that member from the unit. If leadership cannot do that, then either the mission of the unit is not of sufficient value or leadership needs to be replaced.

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Adaptation and Presumption.

Maintain adaptation. Discard all dogmatic positions and beliefs. Never presume. Presumption overlooks pitfalls, potential errors and objectivity.

As immediate conditions, needs and markets change create the ability to adapt to those conditions and changes. Nothing remains static. Understand and realize that what you believe today will probably not be what you need to believe tomorrow.

Do not presume anything! Take nothing for granted. Presumption will always set the groundwork for catastrophic failure. The one thing that any individual or unit can count on is that failure will always try to find a way to penetrate the mission.

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Fear.

Be afraid. Let fear in. Use it, understand it and respect it. Fear your own failure, failure of the unit and failure of the mission. Fear failing your customer.

Anyone who says they have never feared has never lived or is a fool. Fear will keep you focused and driven.

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Summary.

The solution to disparities and convergence failure on practicality may very well reside with the W3C's and their membership's view on how they view their objectives and ultimately who they serve. If a Peter Drucker view of leadership, management and markets were applied throughout, their view would be much more end-user oriented, as in the absolute end-user of the various technologies, the average everyday Web visitor who launches their Web browser. Such a view could very well reduce delays of standards development and their implementation. It would, also, go along way to reduce the in-fighting that has, too often, characterized and driven standards development.

The W3C is in danger of becoming the United Nations of the Internet, a group of well intentioned people in a highly ineffective organization. Leadership and a management refocus is needed and it is needed now. Too much is at stake.

The Internet, its impact and the associated growth for Web standards has reached the size and complexity that professional business management is needed within the W3C.

Consolidation of the various standards groups needs to occur and happen under one umbrella, preferably a restructured W3C.

Finally, the W3C needs adequate sources of income and funding to expand staff and fund operations.

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Addendum 19 August 07 1058 HRS EST.

Having just spent the last eight hours reviewing and studying WHAT WG IRC logs covering a several week period, I come away with one single descriptive noun — abortion.

I take that view not so much from a technical aspect, I was more interested in looking at intent behind actions, at attitude and perspective of the working group's participants. It is those intangibles that formulate final product. This is from public logs of communication. I cannot begin to fathom what must go on and thus demonstrate attitude within private communication between these standards working groups and their participants.

I have asked questions on various technical Web logs [blogs] as to why certain critical fields of expertise were not represented within the working groups. I now understand why they do not participate.

I simply don't need the working groups nor does the market need you. Technology and markets will always find a way. I understand the Adobe and Mozilla collaboration and it is a necessary thing. It is just another indication of what may be coming. If such collaborative efforts continue, expand, become even more focused and result in the creation of communication delivery joint ventures and thus fragment the Web, so what.

Business and the consumer will still find ways to communicate effectively. The consumer drives that and not some herd of diminishing white elephants.

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Drucker Quotes.

The computer is a moron.

The most important thing in communication is to hear what isn't being said.

Plans are only good intentions unless they immediately degenerate into hard work.

Quality in a product or service is not what the supplier puts in. It is what the customer gets out and is willing to pay for. A product is not quality because it is hard to make and costs a lot of money, as manufacturers typically believe. This is incompetence. Customers pay only for what is of use to them and gives them value. Nothing else constitutes quality.

Management by objectives works if you first think through your objectives. Ninety percent of the time you haven't.


Simplicity.

Keep things simple and stupid. If it is not broken, do not try to fix it. It simply clouds things and uses valuable resources and time.

Do not worry about how initially, for example, HTML 5 should resolve an issue of dialogue presentation within Web content. That issue is already addressed by existing standards with the definition list. Get the basics done to solve the immediate issues.


Browsers.

Do not place unreasonable demands or expectations upon resources. Understand and accept for whom that resource ultimately serves.

Browsers have no consumer use to present non-functional detail that is not directly applied to successful rendering of Web content that allows the Web visitor to use and interpret the Web content.

Expectations or desires to have a browser indicate non-standard compliant code is simply foolish. The consumer is already facing information overload. Resources cannot afford to be diverted that are best applied to pressing issues such as security.


Complete Things that are In Process.

Any issue that remains in process for too long requires close scrutiny. Decisions should be made on the value of those processes. If the process is of value, complete it! Stagnation serves nothing.

If a standard is valuable, implement it! Take it to its completion.

Reasonable and strong arguments can be presented that failure to carry aural style sheets to completion and implementation have sufficiently stagnated development of affordable audio technologies that could be capable of rendering written content. Now, that starts to approach true device independence.


Focus.

Keep focused. Do not succumb to extraneous influences that do not directly impact the success and outcome of the mission. This includes making those necessary and difficult decisions to keep the team focused.

Too often, for example, the communication dog is getting wagged by the SEO [Search Engine Optimization] tail. For most Internet communication business models, external marketing programs and word of mouth will be the successful vehicles that pull product through distribution.

Let SEO algorithms do whatever they do and take the heat when they fail. Do not let fear of the use of hidden text that is used to communicate visual aspects of design preclude its use simply because a search engine may frown upon its use.


Humility.

Learn humility and understand that processes, ideas, products, solutions etc. do not revolve around nor exist for the specific individual.

Humility also enforces that charisma in leadership to achieve goals is not possible nor practical. More often than not, pressing market pressures require leadership to circumvent popular consensus and require the need to make very real and hard decisions.

You are not elite. At the end of the day, the success of the product is determined by the customer's opinion of the product. A good product or service is there to make the customer feel good about themselves.


Attitude.

Attitude is critical. Use it to inspire and to lead! This includes getting into the mud, the dirt and the line of fire.

Lieutenant General Lewis “Chesty” B. Puller, USMC:

They are in front of us, behind us, and we are flanked on both sides by an enemy that outnumbers us 29 to 1. They can't get away from us now!

The Marines were cut off behind enemy lines and the Army had written the First Marine Division off as being lost because they were surrounded by Twenty-two enemy divisions. The Marines made it out inflicting the highest casualty ratio on an enemy in history and destroying seven entire enemy divisions in the process. An enemy division is 16500 plus men while a Marine division is 12500 men.

350,000 enemy troops stood against Chesty Puller and his 12,500 Marines. It was not a fair fight. The opposition forces never stood a chance.

Chesty, wherever you are, god damn it, give the sons a bitches hell!

One hell of a Marine!

One Hell of a Marine.

Lieutenant General Lewis “Chesty” Burwell Puller, USMC.

Born: 26 June 1898.

Died: 11 October 1971.

 

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